Sr. Lighting Artist

We are currently recruiting for a Lead Lighting Artist in Montreal, Quebec, for a Full-Time opportunity for a popular gaming company.


Responsibilities:

You will manage a Lighting team by providing artistic direction, technical assistance, and other forms of support. A Lead Lighting Artist will oversee both the daily work of the team and help guide team members to achieve their long-term goals.
Partner with the Directors, Lead Artists, Designers, and Engineering Teams to create high-quality lighting.
Create in-game lighting using our proprietary game engine, according to the agreed design and within the constraints of the target hardware and software.
Work with Development Directors to map out Lighting development from pre-production to production; review feature designs, create asset lists, provide estimates, identify requirements.
Partner with Art, Tech Art, and Engineering teams to develop the next-gen lighting solutions into a production pipeline
Expert-level knowledge of real-time lighting tools and techniques
Work with creative leadership to support the art direction through the development of lighting direction
Mentor, communicate the creative vision to your team, and provide meaningful feedback
Create and maintain documentation for lighting guidelines and workflows
Work with Design departments to create lighting workflows that support gameplay goals
You will troubleshoot technical issues associated with rendering and lighting performance, tools, and pipelines.

Requirements:

Degree or Diploma in an art-related subject such as Visual Effects, Computer Animation, Film Production or Photography.
Have shipped titles as a lighting artist with 5+ years’ experience in software game development and 8+ years overall lighting experience.
Build high lighting quality in-game engine, respecting performances and platform’s constraints
Experiences with renderers and compositing software (i.e. Nuke)
Knowledge of Color management and color grading pipeline
Experience with character lighting, environment lighting, and time of daylighting
Knowledge of colour theory, composition, lighting principles, and visual shaping
Work from concepts, colorscripts, and references to create lightings that embrace the creative vision
Textures creation and shaders skills are considered an asset.
Artistic sensitivity and understanding of color and lighting theory to guide composition and support storytelling


If you are interested in the Sr. Lighting Artist job in Montreal, Quebec, apply by clicking apply now. If you would like to speak with me further about this opportunity.

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